Results Of The Project
Project Code: 2022-1-SE02-KA220-YOU-000086337
Project Results
The project results were the following:
- Educational Framework/Research-based Curriculum
- e-Handbook
- Application
- Board Game
Click the tabs on the left to access more information on the project results.
All project results were available in the following languages:
English, Swedish, Polish, Greek, Italian, Bulgarian and Lithuanian
Educational Framework / Research-Based Curriculum
This Work Package is under development
The Speak it Up! Educational Framework functioned as the foundation for the creation of the eHandbook.
The information contained in the Curriculum was based on desk and field research, which led to the identification of the learning outcomes for young people’s development in public speaking skills for youth participation in democratic life in the countries of all project partners: Sweden, Poland, Greece, Cyprus, Italy, Bulgaria, and Lithuania.
The research-based Curriculum developed for youth trainers/educators and youth workers provided an educational program to improve young people’s public speaking skills in relation to their participation in democratic processes.
eHandbook
This Work Package is under development
The e-Handbook contained the training content and material on improving young people’s public speaking skills towards youth participation in democratic life.
More specifically, the e-Handbook contained:
- DA description of the proposed teaching and training methodologies
- An explanation and elaboration of the training content and teaching material/activities
- Guidelines for youth trainers/educators and youth workers, along with test criteria and assessment
- Recognition and validation of the learning outcomes
The e-Handbook provided youth trainers/educators and youth workers with tailor-made training material on public speaking skills development for participation in the democratic processes.
SpeakApp
This Work Package is under development
The Speak it Up! app was an interactive public speaking tool and functioned as a complementary learning tool towards improving young people’s public speaking skills in democratic life.
It simplified speechwriting and presentation preparation while aiming to provide in-depth support for discourse and speechwriting with step-by-step prompts.
The Speak it Up! app also aimed at boosting young people’s confidence in getting in front of a big audience and delivering successful and easy-to-follow speeches.
It was available in the following languages:
The SpeakUp! Board Game
Speechable
You can find all the assets you need within this page!
- Board Game Components (Cards, Tokens, Rules)
- How-to-play Video
- Digital Version
- Trainer’s Guide (addressed to trainers and youth workers / leaders)